view +rv/ResidualViscosity.m @ 1014:e547794a9407 feature/advectionRV

Add boot-strapping to RungeKuttaExteriorRV - Higher order BDF approximations are successively used as increasing number of time levels are obtained.
author Vidar Stiernström <vidar.stiernstrom@it.uu.se>
date Thu, 06 Dec 2018 11:30:47 +0100
parents 1e437c9e5132
children 9b7fcd5e4480
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% class describing the viscosity 
classdef ResidualViscosity < handle
    properties
        D % Diff op approximating the gradient of the flux f(u)
        waveSpeed % Wave speed at each grid point, e.g f'(u). %TBD: Better naming?
        Cmax % Constant controling magnitude of upwind dissipation
        Cres % Constant controling magnitude residual dissipation
        h % Length scale used for scaling the viscosity.
        viscosity % Stores the computed viscosity.

        % Convenice (for verification and plotting) TBD: Decide on if it should be kept.
        u_t % Stores the latest approximated time derivative of the solution.
        grad_f % Stores the latest approximated gradient of the flux
        residual % Stores the computed residual
    end

    methods
        % TODO: - Consider passing residual normalization as a function handle.
        %         or choosing a type of normalization on construction.
        %         Could for example be 1, norm((v-mean(v),inf) or normInfNeighborhood(v)
        %         but working
        %       - Decide on how to treat waveSpeed. It would be nice to just pass a constant value without
        %         wrapping it in a function.
        function obj = ResidualViscosity(D, waveSpeed, Cmax, Cres, h, N)
            obj.D = D;
            obj.waveSpeed = waveSpeed;
            obj.h = h;
            obj.Cmax = Cmax;
            obj.Cres = Cres;
            obj.viscosity = zeros(N,1);
            obj.u_t = zeros(N,1);
            obj.grad_f = zeros(N,1);
            obj.residual = zeros(N,1);
        end

        function obj = update(obj, v, dvdt)
            obj.u_t = dvdt;
            obj.grad_f = obj.D(v);
            obj.residual = obj.u_t + obj.grad_f;
            obj.viscosity = min(obj.Cmax*obj.h*abs(obj.waveSpeed(v)), obj.Cres*obj.h^2*abs(obj.residual)/norm(v-mean(v),inf));
        end

        function smoothendVector = smoothen(obj, vector)
            smoothendVector = vector;
            for i = 2:length(vector)-1
                smoothendVector(i) = (1/6)*(vector(i-1) + 4*vector(i) + vector(i+1));
            end
        end

        function [residual, u_t, grad_f] = getResidual(obj)
            residual = obj.residual;
            u_t = obj.u_t;
            grad_f = obj.grad_f;
        end

        function viscosity = getViscosity(obj)
            viscosity = obj.viscosity;
        end
    end
    % Remove or fix. Should be able to handle values close to zero. Should work in 2d and 3d.
    methods (Static)
        function R_norm = normInfNeighborhood(v)
            n = length(v);
            R_norm = zeros(n,1);
            R_norm(1,1) = norm(v(1:3), inf);
            R_norm(n,1) = norm(v(n-3:n), inf);
            for i = 2:n-1
                R_norm(i,1) = norm(v(i-1:i+1), inf);
            end
        end        
    end
end