comparison +anim/animate.m @ 132:6ec2248b83c4

Refactored +anim.animate to be more clear.
author Jonatan Werpers <jonatan@werpers.com>
date Fri, 05 Feb 2016 10:49:16 +0100
parents 4cd77c7bdcaf
children 43f8df3595cf
comparison
equal deleted inserted replaced
131:26e047194383 132:6ec2248b83c4
3 % F takes the time to generate the frame for and returns the actual time for the generated frame. 3 % F takes the time to generate the frame for and returns the actual time for the generated frame.
4 % t = F(t_r) is a function that paints a frame for time t. t is the closest time <=t_r 4 % t = F(t_r) is a function that paints a frame for time t. t is the closest time <=t_r
5 % it will be called for increasnig t. 5 % it will be called for increasnig t.
6 6
7 %Todo: make it catch up and produce warnings if it lags behind? Instead of just requesting the next target time 7 %Todo: make it catch up and produce warnings if it lags behind? Instead of just requesting the next target time
8 function animate(F, tstart, tend, time_modifier , frame_rate) 8
9 if ~exist('time_modifier') 9
10 time_modifier = 1; 10 % If adapt is true time_modifier is treated as an upper bound
11 function animate(F, tstart, tend, time_modifier, target_frame_rate)
12 default_arg('time_modifier', 1);
13 default_arg('target_frame_rate',30);
14
15 % t is simulation time
16 % tau is real time
17
18 time_modifier_bound = time_modifier;
19 dTau_target = 1/target_frame_rate; % Real time between frames
20
21 rs = util.ReplaceableString();
22 rs.appendFormat(' tau: %d\n');
23 rs.appendFormat(' target tau: %d\n');
24 rs.appendFormat(' Target fps: %.2f\n');
25 rs.appendFormat(' Actual fps: %.2f\n');
26
27 frameId = 0;
28 NframeAvg = 20;
29 frameTimes = ones(1,NframeAvg);
30
31 animation_start = tic();
32 prevTau = 0;
33 targetTau = 0;
34 t = F(tstart);
35
36 while t < tend
37 % Sleep until the frame should start
38 pause(targetTau-toc(animation_start));
39 tauFrameStart = targetTau;
40
41 dt_target = dTau_target*time_modifier; % Targeted simulation time between frames
42
43 t_prev = t;
44 t = F(t + dt_target); % Run simulation
45
46
47 % Calculate when this frame should end and the next start. (this depends on what simulation time we ended up on)
48 dt = t-t_prev;
49 targetTau = targetTau + dt/time_modifier;
50
51 % Update information about this frame
52 tau = toc(animation_start);
53 rs.updateParam(tau, targetTau, 1/dTau_target, 1/(targetTau-tauFrameStart));
11 end 54 end
12 55
13 if ~exist('frame_rate')
14 frame_rate = 30;
15 end
16 56
17 frame_time = 1/frame_rate; 57 % Final time reporting
18 dt = frame_time*time_modifier;
19
20 animation_start = tic();
21 t = F(tstart);
22 while t < tend
23 t = F(t + dt);
24 t_left = (t-tstart)/time_modifier-toc(animation_start);
25 pause(t_left)
26 end
27 time_to_animate = toc(animation_start); 58 time_to_animate = toc(animation_start);
28 expected_time = tend/time_modifier; 59 expected_time = tend/time_modifier;
29
30 fprintf('\n'); 60 fprintf('\n');
31 fprintf('Time to animate: %.3f\n', time_to_animate) 61 fprintf('Time to animate: %.3f\n', time_to_animate)
32 fprintf('Expected time : %.3f\n', expected_time) 62 fprintf('Expected time : %.3f\n', expected_time)
33 end 63 end